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Digital Tutors - Motorcycle Modeling Techniques in 3ds Max

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3ds max Lighting

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Because good lighting is so critical to the final look of your shot, an understanding of how lighting works and how to use the available lighting tools is essential. 3ds max Lighting begins with a discussion of lighting principles and color theory and provides an introduction to the tools in 3ds max, finishing with a number of tutorials demonstrating the application of both 3ds max tools and lighting concepts. Throughout, the emphasis is on making your lighting believable, accurate, and pleasing to the eye.
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3D Programming for Windows (Pro - Developer)

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3D Programming for Windows (Pro - Developer)


Get the practical introduction to programming 3D graphics using the Windows Presentation Foundation--straight from programming legend Charles Petzold. The Windows Presentation Foundation is a key component of .NET Framework 3.0, which is a part of Windows Vista(tm) and available for Windows XP. With the Windows Presentation Foundation, 3D images can be displayed regardless of the video-display hardware on the user's machine. This practical guide is the ideal supplement to Applications = Code + Markup: A Guide to the Microsoft Windows Presentation Foundation.
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3ds Max 7 Fundamentals, ebook

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Offering character animation functionality previously only available in programs costing two to three times as much, 3ds max 7 is everything you've dreamed of in a 3D modeling program-and more! Here to get you hands-on fast is a project-based guide from one of Discreet's own carefully chosen authorized training specialists, Ted Boardman. Completely updated with brand new tutorials, real-world projects, easy to understand explanations and a CD that includes all the files you need to complete the books many projects, Ted shows you how to maximize the program's potential in virtually any application or industry. You'll quickly learn the basics of modeling, applying materials and maps, applying lighting, and integrating animation
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Maya 2008 Character Modeling & Animation: Principles and Practices

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Are you ready to take on the challenge of animating realistic and compelling characters using the latest version of Maya, the powerful 3D graphics and modeling software? "Maya® 2008 Character Modeling and Animation: Principles and Practices" shows beginner to intermediate animation students and enthusiasts how to create professional-quality characters, explaining the full character animation process from pre-production to final full body and facial animation.
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Computer Security and Cryptography

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This book updates readers with all the tools, techniques, and concepts needed to understand and implement data security systems. It presents a wide range of topics for a thorough understanding of the factors that affect the efficiency of secrecy, authentication, and digital signature schema. Most importantly, readers gain hands-on experience in cryptanalysis and learn how to create effective cryptographic systems.
The author contributed to the design and analysis of the Data Encryption Standard (DES), a widely used symmetric-key encryption algorithm. His recommendations are based on firsthand experience of what does and does not work.
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Adobe Photoshop CS4 tutorials (advanced features) Video Tutorials

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[Image: iefgwx.jpg]


Date : 2009-06-28 | 112.62 MB
“ This package contains about 55 minutes of photoshop cs4 tutorialsthat are good for the beginners or even if u need to brush up on sometechniques, they will show you most of the new advanced featuresintroduced into CS4 and show you how to use them too! ”
Contents:
1. Camera Raw Adjustment Brush
2. Graduated Filter Tool
3. Post-Crop Vignette
4. 3D improvements
5. Mask Panel
6. Vibrance Adjustment
7. Bridge Updates
8. Content Aware Scaling
9 . MultiTouch Gestures
10. Adjustment Panel
11. Dodge and Burn
12. On image controls
13. Live brush Preview
14. Dodge, Burn & sponge
15. Blend Focus
16. Fash Panels
17. Zoom, Toss and rotate



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Graphics Programming in Icon

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This book complements The Icon Programming Language by providing a complete self-contained description of graphics concepts, how they are cast in Icon, and how to use them in programming.
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